Elden Ring Guide: How to Make a Bleed Build for End-Game Bosses
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작성자 Van 댓글 0건 조회 6회 작성일 25-12-14 22:44본문
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The Moonveil Katana scales primarily with Dexterity and Intelligence and rewards a playstyle that mixes close-quarters swordplay with midrange spellcasting. The Ash of War that comes with Mooveil is Transient Moonlight, which lets players launch a powerful (and cheap) magic arc that scales with the weapon's upgrade level . Equipping Moonveil requires at least 18 Dexterity, 12 Strength, and 23 Intelligence, which isn't a lot considering the high-tier scaling and skill that comes with it.
By this point in the game, one will likely be in the low to mid-hundreds as far as their level goes, so there should be a lot of points available for a re-spec. All the weapons typically employed by this build scale on Arcane, so that will be the stat focused most. Assuming a level 130 character, the stats should be something like this:
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Redmane Greatshield : Boasting some of the best Fire damage resistance of any Greatshield, the Redmane Greatshield is another great option, especially for builds that aren't looking for a heavier shield due to its moderate weight of 14. With its distinctive design, the Redmane Greatshield resembles a giant fang and bears the crest of a red-maned lion. The only real issue with this great-looking shield is that it can take some time to f
As for weapon choice, the Eleonora's Poleblade does well against single enemies, but struggles against groups; use the katana or spear for those. The spear does well against massive enemies with exploitable blindspots, such as dragons, but its weapon art leaves the user exposed to smaller enemies/bosses with a high stagger threshold. The katana is good overall, so it’ll probably be one’s weapon of choice more often than not. Its drawback is that it leaves the user exposed if it doesn’t either kill or stagger the target with the opening series of slashes. In short, consider the enemy’s strengths and weaknesses and choose accordingly. The same goes for the Ash summons and the tears used in the Wondrous Physick. This build isn’t a guaranteed win every time, but it should make many encounters go much more easily once one gets used to it. So, why not give it a shot?
As for Bell Bearing Hunters, there are four in total, they all appear at night, and they're all inexplicably tough. As with all the previously-mentioned boss enemies, though, the rewards are often worth it. Each hunter awards a special bell bearing upon its defeat, enabling players to gain easy access to high-level materials and more. Track them down at the following locations and bring that A-game; they'll punish anything and everything less.
Once everything is ready, it’s time to go out and fight. What to use will come down to personal preference, but there are a couple of important things to keep in mind. The primary means of dealing damage with these weapons is their weapon arts, so one is going to spend the majority of their time in combat exposed. So, use careful timing when launching an art since it can be interrupted during the wind-up by most enemies and also mid-attack by enemies possessing a high stagger threshold. If one needs to go on the defensive, switch to the spear and hide behind a medium-size shield, if possible.
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In a game as massive as Elden Ring, there are any number of ways to build one’s character and engage the many powerful boss enemies that inhabit The Lands Between. For most of the game, one really can’t go wrong with how they develop their character, but that may not be entirely true when it comes time to confront the final few bosses near the end. Unless one possesses truly top-tier skills, this is probably the time to re-spec into a more-focused build capable of using one’s loadout to the fullest. There are many of these to choose from of course, but one that focuses on bleed is probably the most effective for struggling players. So, let’s get into it.
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