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Elden Ring: Best Bows Tier List

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작성자 Sarah 댓글 0건 조회 7회 작성일 25-12-15 01:13

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Crossbows need a little work in Elden Ring . They're certainly better than they were in the Dark Souls games , but they still need a little balancing. The deal with crossbows in games, traditionally, is they offer a trade-off to players; they are slower to reload but more accurate and damaging than bows. In Elden Ring , crossbows do quite a bit less damage than bows – even many light bows have higher damage rati


To easily gain a significant advantage over any overworld boss, all players need to do is use ranged attacks from a high enough vantage point . Of course, it results in a very slow picking away at the enemy's health, but in most cases, it virtually eliminates the chances of getting hit or even aggravating the boss in the first pl

The Moonveil Katana scales primarily with Dexterity and Intelligence and rewards a playstyle that mixes close-quarters swordplay with midrange spellcasting. The Ash of War that comes with Mooveil is Transient Moonlight, which lets players launch a powerful (and cheap) magic arc that scales with the weapon's upgrade level . Equipping Moonveil requires at least 18 Dexterity, 12 Strength, and 23 Intelligence, which isn't a lot considering the high-tier scaling and skill that comes with it.


The battle against Starscourge Radahn is one of the most exhilarating fights in the entire game. Summoning NPCs to aid the players and charging at the demigod feels epic, and so does the satisfaction that comes with defeating Radahn. The only problem? It's an excruciatingly difficult encounter. Understandably, many players set out to find an easier way of handling

Having high Vigor is essential to surviving in Elden Ring , so be sure to regularly put a point or two into this stat as you level up. Having a high Mind stat lets you use Moonveil's Ash of War more before running out of FP, and a split 40 in Dex and 45 in Int takes advantage of the weapon's scaling effectively.

One can always use their favorite Ash summon, but there are a couple that are particularly good for fighting bosses near the end of the game. The first is the Mimic Tear Ashes of course. It doesn’t do a ton of direct damage like it did at Elden Ring’s outset, but it still has plenty of health and excels at distracting the enemy. Better yet, the summon uses all of your equipped weapons and items, meaning it can help trigger blood loss on enemies. If one doesn’t already have it, it can be fought and obtained near Nokron.

As for weapon choice, the Eleonora's Poleblade does well against single enemies, but struggles against groups; use the katana or spear for those. The spear does well against massive enemies with exploitable blindspots, such as dragons, but its weapon art leaves the user exposed to smaller enemies/bosses with a high stagger threshold. The katana is good overall, so it’ll probably be one’s weapon of choice more often than not. Its drawback is that it leaves the user exposed if it doesn’t either kill or stagger the target with the opening series of slashes. In short, consider the enemy’s strengths and weaknesses and choose accordingly. The same goes for the Ash summons and the tears used in the Wondrous Physick. This build isn’t a guaranteed win every time, but it should make many encounters go much more easily once one gets used to it. So, why not give it a shot?


This is a great crossbow to use until the Crepus' Black-Key Crossbow, Full Moon Crossbow, or Pulley Crossbow are found. The Heavy Crossbow does significantly more damage than the standard Crossbow; however, the Strength and Dexterity requirements are only slightly hig

Elden Ring stands out from many modern RPGs for its utter embrace of player freedom. Its open world is dense, vast, and unexplained, which gives players a real sense of adventure and progression as they learn the language of the game. One aspect of player freedom Elden Ring excels at is build variety.


It was a mechanical cheese that freezes Radagon's AI, immobilizing him for the entire fight. To carry out this particular feat, players need to skip the pre-fight cutscene and sprint up to the boss before he manages to take a step in their direction . That should render him unable to move, making the rest of this phase childishly easy and allowing players to conserve their flasks and other resources for Caligo Resistances the Elden Be

Also, make sure to also find all the Walking Mausoleums and duplicate any Rememberances one might have on hand. In general, secret bosses Rememberances should take priority since they're more difficult to seek out, but then it's more about what one does and doesn't want to do in their next playthrough. Don't want to beat a boss again but do want all their stuff? Duplicate. Going to fight 'em again? Maybe don't duplicate. In case it's needed, here's a list of Walking Mausoleum locations, just remember that only the ones with bells are able to duplicate major boss rememberances.

Pair Moonveil with another Int-based katana like the Meteorite Blade to take advantage of shared scaling, or use classics like Rivers of Blood or the Hand of Malenia to complement Moonveil's buildup of Bleed.elden-ring-spirit-ashes.jpg?width=1200\u0026height=1200\u0026fit=crop\u0026quality=100\u0026format=png\u0026enable=upscale\u0026auto=webp

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