How Call of Duty Mobile’s Second Attempt At Zombies Can Be Successful > 자유게시판

본문 바로가기
사이트 내 전체검색


자유게시판

How Call of Duty Mobile’s Second Attempt At Zombies Can Be Successful

페이지 정보

작성자 Lelia Bradshaw 댓글 0건 조회 8회 작성일 25-12-18 17:23

본문

Instead, players should only come to a teammate’s aid if their presence can change the outcome of the firefight. If not, players should just stick to rotation. Well-coordinated teams likely know where their allies went. In turn, they’ll get an approximation of where the firefight happened and where enemies are headed. Players can use this information to adjust their rotation or even anticipate the enemy’s arri


As with any other successful Call of Duty Zombies game , providing a good map lineup will be crucial. While Call of Duty Mobile can do larger maps, as shown by the game’s battle royale content, focusing on balancing and keeping the mode’s personality intact should come first. As such, Call of Duty Mobile Zombies should start small, bringing in proper versions of the Call of Duty: World at War maps. Not only has Shi No Numa been in the game before, but Nacht Der Untoten was finished and ready to go before the mode was taken away. As such, only Verrukt and Der Riese would need to be added to complete the original map lin


From there, Call of Duty Mobile could look to the original Black Ops game next, as its maps were a continuation of the World at War style. Still, despite being small and simple, areas like Kino Der Toten and Ascension have become some of the most nostalgic and enjoyable locations for fans. As such, porting over these maps would be a safe way to expand the mode further. While Call of Duty: Black Ops 2 and 3 contain maps that are arguably the best in the mode’s history, they are far more complicated and extremely reliant on easter eggs. As such, TiMi Studios should stick to Call of Duty: World at War and Call of Duty: Black Ops maps if it rebuilds its Zombies m


Quickscoping is yet another skill that should be left for the pros. Although any good sniper in COD must learn how to quickscope a target, doing this from close range is a different story entirely. If the opponent close to the sniper is using a gun with high damage and fire rate, the sniper will be down before the scope is d


Call of Duty Mobile Zombies should have the right wonder weapons, www.codmworld.com perks, and enemy types on each map that is brought into the game. Shi No Numa, for example, should have the Wunderwaffe DG-2 in the box alongside the Ray Gun, with other Wonder Weapons added to the appropriate maps. Further, players should only fight regular Zombies and Hellhounds, and their health should be accurate to whatever round players are on. A Pack-A-Punch system and perks should also be added, allowing all players to stay on equal footing. The round limit needs to be stripped away, too, and maps should no longer be limited time — allowing players to enjoy all Zombies content whenever they ple


The gun's accuracy varies at different distances depending on the player, but most can agree that this gun is almost unstoppable in close range — especially when the player using it lands a shot first. Its only drawback is mobility. Opponents using this gun should be approached with the same gun and a good plan. Otherwise, it's best to avoid th


This weapon is a high-powered, fast fire-rate assault rifle with great mobility. The recoil pattern of this weapon is not much of a concern because it's very easy to control . The weapon is very good at medium-range gunfights but can still lose some fights against the likes of the AK


If Call of Duty Mobile Zombies is going to make a comeback, there needs to be a newfound respect for the content being used. Much like how television and film adaptations of stories from books and games work best when they are accurate to the source material, Call of Duty Mobile Zombies staying faithful to Treyarch’s past work would make a big difference. While not every easter egg quest and audio recording needs to be included, adding as much as possible from the original version of the mode would be a major step in the right direct


This weapon can take opponents down so fast leaving them with no time to react due to its very fast kill time. This is a very good choice of weapon for pro players who like aggressive gameplay and is very dependable when rushing squ


Teamwork has always been a key aspect of the Zombies mode in the Call of Duty games of the past, but it was largely limited to helping each other kill zombies and reviving fallen party members. For the most part, though, players had to fend for themselves. Cooperative gameplay is a little different in Undead Siege. With the main goal of the game is protecting the teams' base for three to five nights in a row, all party members have a vested interest in helping each other out and improving their base's material condit


This gun was once considered to be the best assault rifle in COD: Mobile , but perhaps its biggest disadvantages were its magazine size and its weight. When it comes to stats, the DR-H offers 32 Damage, 63 Accuracy, 57 Fire Rate, 57 Controls, 79 Mobility, and a Range of

댓글목록

등록된 댓글이 없습니다.

상단으로

명진철강(주) | 대표자 : 신성열 | 본사/공장: 경기도 고양시 일산서구 덕산로 302(덕이동) | 사업자등록번호 : 121-86-31857

 

TEL : 031-921-5600 / 031-319-9300 / FAX : 031-921-5603 / 032-765-4901 / E-mail :sin2285704@naver.com

 

Copyright © www.m-jsteel.com. All rights reserved.